May 7, 2011

Hi! I was busy last month on Brawl contest (Polycount).
Here is my entry bellow. I chose Hakumen from BlazBlue video game and mixed him with Blood Eves World of Warcraft design.
Also it was a challenge for me, because I din't make next-gen for a while. I'm old-school person as you can know:) Anyway I learnt a lot of things and hope you'll like this character.

11410 tris
2048*2048 maps size.


Maya - hi-res modelling, normal map baking.
Topogun - repotology, AO baking.
Z-brush - sculpting.
Marmoset - real-time render.
Photoshop - texturing.

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